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use std::cmp::min;
struct MinStack {
stack: Vec<(i32, Option<i32>)>, min: Option<i32>, }
#[allow(unused)]
impl MinStack {
fn new() -> Self {
MinStack { stack: vec![], min: None }
}
fn push(&mut self, x: i32) {
let min = match self.min {
None => x,
Some(m) => min(m, x),
};
self.stack.push((x, self.min));
self.min = Some(min);
}
fn pop(&mut self) {
if let Some(x) = self.stack.pop() {
self.min = x.1;
}
}
fn top(&self) -> i32 {
self.stack.last().unwrap().0
}
fn min(&self) -> i32 {
self.min.unwrap()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test() {
let mut obj = MinStack::new();
obj.push(-2);
obj.push(0);
obj.push(-3);
assert_eq!(obj.min(), -3);
obj.pop();
assert_eq!(obj.top(), 0);
assert_eq!(obj.min(), -2);
}
}